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he / tags / 9.7.0.3 / hej / data / w3c / mathml / mathml2 / iso8879 / isoamsa.ent @ cb770b3c

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<!--
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     File isoamsa.ent produced by the XSL script characters.xsl
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     from input data in unicode.xml.
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     Please report any errors to David Carlisle
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     via the public W3C list www-math@w3.org.
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     The numeric character values assigned to each entity
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     (should) match the Unicode assignments in Unicode 4.0.
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     Entity names in this file are derived from files carrying the
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     following notice:
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     (C) International Organization for Standardization 1986
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     Permission to copy in any form is granted for use with
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     conforming SGML systems and applications as defined in
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     ISO 8879, provided this notice is included in all copies.
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-->
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<!ENTITY cularr           "&#x021B6;" ><!--/curvearrowleft A: left curved arrow  -->
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<!ENTITY curarr           "&#x021B7;" ><!--/curvearrowright A: rt curved arrow  -->
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<!ENTITY dArr             "&#x021D3;" ><!--/Downarrow A: down dbl arrow  -->
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<!ENTITY darr2            "&#x021CA;" ><!--/downdownarrows A: two down arrows  -->
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<!ENTITY dharl            "&#x021C3;" ><!--/downleftharpoon A: dn harpoon-left  -->
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<!ENTITY dharr            "&#x021C2;" ><!--/downrightharpoon A: down harpoon-rt  -->
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<!ENTITY dlarr            "&#x02199;" ><!--/swarrow A: downward l arrow  -->
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<!ENTITY drarr            "&#x02198;" ><!--/searrow A: downward rt arrow  -->
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<!ENTITY hArr             "&#x021D4;" ><!--/Leftrightarrow A: l&r dbl arrow  -->
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<!ENTITY harr             "&#x02194;" ><!--/leftrightarrow A: l&r arrow  -->
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<!ENTITY harrw            "&#x021AD;" ><!--/leftrightsquigarrow A: l&r arr-wavy  -->
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<!ENTITY lAarr            "&#x021DA;" ><!--/Lleftarrow A: left triple arrow  -->
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<!ENTITY Larr             "&#x0219E;" ><!--/twoheadleftarrow A: -->
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<!ENTITY larr2            "&#x021C7;" ><!--/leftleftarrows A: two left arrows  -->
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<!ENTITY larrhk           "&#x021A9;" ><!--/hookleftarrow A: left arrow-hooked  -->
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<!ENTITY larrlp           "&#x021AB;" ><!--/looparrowleft A: left arrow-looped  -->
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<!ENTITY larrtl           "&#x021A2;" ><!--/leftarrowtail A: left arrow-tailed  -->
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<!ENTITY lhard            "&#x021BD;" ><!--/leftharpoondown A: l harpoon-down  -->
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<!ENTITY lharu            "&#x021BC;" ><!--/leftharpoonup A: left harpoon-up  -->
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<!ENTITY lrarr2           "&#x021C6;" ><!--/leftrightarrows A: l arr over r arr  -->
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<!ENTITY lrhar2           "&#x021CB;" ><!--/leftrightharpoons A: l harp over r  -->
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<!ENTITY lsh              "&#x021B0;" ><!--/Lsh A: -->
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<!ENTITY map              "&#x021A6;" ><!--/mapsto A: -->
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<!ENTITY mumap            "&#x022B8;" ><!--/multimap A: -->
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<!ENTITY nearr            "&#x02197;" ><!--/nearrow A: NE pointing arrow  -->
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<!ENTITY nhArr            "&#x021CE;" ><!--/nLeftrightarrow A: not l&r dbl arr  -->
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<!ENTITY nharr            "&#x021AE;" ><!--/nleftrightarrow A: not l&r arrow  -->
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<!ENTITY nlArr            "&#x021CD;" ><!--/nLeftarrow A: not implied by  -->
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<!ENTITY nlarr            "&#x0219A;" ><!--/nleftarrow A: not left arrow  -->
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<!ENTITY nrArr            "&#x021CF;" ><!--/nRightarrow A: not implies  -->
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<!ENTITY nrarr            "&#x0219B;" ><!--/nrightarrow A: not right arrow  -->
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<!ENTITY nwarr            "&#x02196;" ><!--/nwarrow A: NW pointing arrow  -->
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<!ENTITY olarr            "&#x021BA;" ><!--/circlearrowleft A: l arr in circle  -->
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<!ENTITY orarr            "&#x021BB;" ><!--/circlearrowright A: r arr in circle  -->
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<!ENTITY rAarr            "&#x021DB;" ><!--/Rrightarrow A: right triple arrow  -->
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<!ENTITY Rarr             "&#x021A0;" ><!--/twoheadrightarrow A: -->
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<!ENTITY rarr2            "&#x021C9;" ><!--/rightrightarrows A: two rt arrows  -->
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<!ENTITY rarrhk           "&#x021AA;" ><!--/hookrightarrow A: rt arrow-hooked  -->
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<!ENTITY rarrlp           "&#x021AC;" ><!--/looparrowright A: rt arrow-looped  -->
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<!ENTITY rarrtl           "&#x021A3;" ><!--/rightarrowtail A: rt arrow-tailed  -->
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<!ENTITY rarrw            "&#x0219D;" ><!--/squigarrowright A: rt arrow-wavy  -->
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<!ENTITY rhard            "&#x021C1;" ><!--/rightharpoondown A: rt harpoon-down  -->
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<!ENTITY rharu            "&#x021C0;" ><!--/rightharpoonup A: rt harpoon-up  -->
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<!ENTITY rlarr2           "&#x021C4;" ><!--/rightleftarrows A: r arr over l arr  -->
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<!ENTITY rlhar2           "&#x021CC;" ><!--/rightleftharpoons A: r harp over l  -->
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<!ENTITY rsh              "&#x021B1;" ><!--/Rsh A: -->
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<!ENTITY uArr             "&#x021D1;" ><!--/Uparrow A: up dbl arrow  -->
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<!ENTITY uarr2            "&#x021C8;" ><!--/upuparrows A: two up arrows  -->
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<!ENTITY uharl            "&#x021BF;" ><!--/upleftharpoon A: up harpoon-left  -->
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<!ENTITY uharr            "&#x021BE;" ><!--/uprightharpoon A: up harp-r -->
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<!ENTITY vArr             "&#x021D5;" ><!--/Updownarrow A: up&down dbl arrow  -->
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<!ENTITY varr             "&#x02195;" ><!--/updownarrow A: up&down arrow  -->
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<!ENTITY xhArr            "&#x027FA;" ><!--/Longleftrightarrow A: long l&r dbl arr -->
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<!ENTITY xharr            "&#x027F7;" ><!--/longleftrightarrow A: long l&r arr  -->
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<!ENTITY xlArr            "&#x027F8;" ><!--/Longleftarrow A: long l dbl arrow  -->
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<!ENTITY xrArr            "&#x027F9;" ><!--/Longrightarrow A: long rt dbl arr  -->
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