Bug #4707
closedLibrary libsaxonhec.dll is not present in the system (Windows)
0%
Description
Reported by user:
When I create my new project I always got error message that library libsaxonhec.dll is not present in the system despite the path was correct and the library was in the appropriate directory.
Finally I found, that the problem is when compiling and define –DUNICODE is present. In this case this makes type mixture between const char* and const wchar_t* in macro LoadLibrary(…). Please see the file SaxonCGlue.c from line 137:
I have changed the code to (see below) and the problem disappeared (I’m running Win7 64bit and IDE is MS Visual Studio 2017):
#if !(defined (__linux__) || (defined (__APPLE__) && defined(__MACH__)))
#ifdef UNICODE
wchar_t* wc = malloc(sizeof(wchar_t)*(strlen(name)+1));
size_t convertedChars = 0;
mbstowcs_s( &convertedChars, wc, strlen(name)+1, name, _TRUNCATE );
HANDLE hDll = LoadLibraryW(wc); // Used for windows only
free(wc);
#else
HANDLE hDll = LoadLibraryA(name); // Used for windows only
#endif
#else
HANDLE hDll = LoadLibraryA(name);
#endif
Related issues
Updated by O'Neil Delpratt about 4 years ago
- Status changed from New to In Progress
I have applied the suggested fix in the function loadDll
of the SaxonGlue.h file. Change made in Saxon/C 1.2 and on the trunk.
Although it is not clear to me that the following part is in the second preprocessor else branch required changing from LoadLibrary(name)
to LoadLibraryA(name)
therefore I have only made the following change:
#if !(defined (__linux__) || (defined (__APPLE__) && defined(__MACH__)))
#ifdef UNICODE
wchar_t* wc = malloc(sizeof(wchar_t)*(strlen(name)+1));
size_t convertedChars = 0;
mbstowcs_s( &convertedChars, wc, strlen(name)+1, name, _TRUNCATE );
HANDLE hDll = LoadLibraryW(wc); // Used for windows only
free(wc);
#else
HANDLE hDll = LoadLibraryA(name); // Used for windows only
#endif
#else
HANDLE hDll = LoadLibrary(name);
#endif
Testing required.
Updated by O'Neil Delpratt over 3 years ago
- Has duplicate Bug #4953: SaxonCGlue - C/C++ UNICODE Interop - add doc somewhere added
Updated by Martin Ba over 3 years ago
I like to note here that the use of mbstowcs
here is 99.9% superfluous.
The whole point of the LoadLibrary/A/W thing (*) is that the LoadLibraryA
function does the CP_ACP conversion for you.
LoadLibrary
is just a macro that points to either LoadLibraryA
or LoadLibraryW
.
So, unless one has any reason to need to work with the active C locale encoding explicitly instead of the CP_ACP, using the extra 4 lines for mbctowcs
does not buy anything.
Any code passing a char*
should just use LoadLibraryA
and be done with it.
(*) See also: https://docs.microsoft.com/en-us/windows/win32/api/libloaderapi/nf-libloaderapi-loadlibrarya https://docs.microsoft.com/en-us/windows/win32/intl/conventions-for-function-prototypes
Updated by O'Neil Delpratt almost 2 years ago
- Status changed from In Progress to Closed
I am closing this bug issue as no further action. Please reopen if problem still exists.
In SaxonC 12 we have moved away from Excelsior Jet to Graalvm.
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